Block Animations and other Random Things
April 22, 2008
My thoughts were wandering as I watched Hero (Jet Li) and I thought to myself, wouldn’t it be kinda neat if blocking were an animation, rather than a static pose? Wouldn’t it be really neat if blocking were only so ‘long’ and you had to time your blocks to the other person’s slashes?
Of course, this would completely break C:SI. Destroy it completely. Much like changing the way the kick functions, changing the way block functions would change the entire balance of the game. But I think it would be much more interesting if block had a length of time that it was active, but could be ‘chained’ together like kicks. Visually, it would be much more appropriate than just squatting with your sword in front of you, and becoming Invincible.
So, probably, I’d never ask for C:SI to do it…
but it would be neat if Some combat system were developed where the swords did it.
I hear (over on Robby’s Blog..) the Lindens might be fixing the KICK soon, so I may go back to sparring again soon.
I took a break after my frustration level peaked last weekend.
I’ve been struggling with a lot of things in my life lately, and the emotional stress has started to bleed into many of my passtimes. Go, C:SI, Even MMOs and CounterStrike become swiftly frustrating, and my performance suffers.
I’ve been trying to figure out a new balance, of spirituality, and physicality, after four long years of having very little spiritual balance, and very little emotional balance, I’m now struggling to figure out my new place in my own mind.
I don’t think I really have any answers right now. I need to take up meditation again. I need to get back into shape. I need to calm myself more often. But often I feel as if all this is beyond me.
I guess the answer is to set up a new daily schedule that sets aside time for all these things.
Anyway. I’m rambling. I’m going to close this post before I start talking about my love life.
EA
There are performance issue inherent in the Second Life platform that make “active blocking” difficult to do correctly
Kasumi and a few others suggested it about 18 months ago, and I’ve tried a few times to “get it right”, though I’ve never succeeded.
BUT!!! It’s WAY too early for me to start talking about such things, as I think he only has a “proof of concept” at the moment, but Archanox has done something *very cool* in this area recently. I tested it with Arch and Esprite, and it was a HOOT!
So, stay tuned, there’s some neat stuff coming soon, I think. Or you could always bug him directly, he may be willing to talk about some of the cool stuff he’s working on.
Ooo. Awesome. Nice to know that things may turn this way eventually.
I’m rather excited about that.
I think you’re one of my only readers.
EA
eapoe said :”I think you’re one of my only readers.
”
He’s not … =:)=
It’s a new blog, lol… I think I had all of two readers for the first few months :p
BTW, I enjoyed Hero a lot, but I think Fearless is one of my all-time favorites
Fearless is one of his all time best. I happen to watch both whenever I’m in the mood for martial arts. They’re both wonderful movies.
And HI Freecastor!
Somehow, Robbies comments entirely bypass my approval process, which I find simply amazing.
Perhaps it’s because he’s logged in or something?
But yeah, nice to know there’s folks out there reading my stuff.
EA
Of course there people reading your blog. We C:SIers are always starved for material
JulieAnne